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Mobile app development

Mobile apps that work when the signal does not.

Phones lose connection, operating systems change and app stores have rules. We plan for all three, and hand over the store accounts and release process.

  1. Brief
  2. Scope
  3. Build
  4. Test
  5. Launch
  6. Handover

Where this fits

Your SaaS needs a mobile app

Customers want the most-used parts of your product in their pocket.

Your staff work in the field

Drivers, technicians or sales teams need to capture work away from a desk.

Mobile is the product

The app itself is the business, and needs a focused first release.

What we build

iOS and Android apps
Cross-platform or native, chosen for your features and budget.
Offline working
Local storage and sync that handle interrupted connections sensibly.
Notifications and payments
Push notifications and in-app or external payments within store rules.
Backends and APIs
The server side an app needs, or a clean connection to the one you have.
Store submission
Listings, review preparation and releases, published under your own accounts.
Crash and usage reporting
Monitoring that shows what fails on real devices.

Cross-platform or native app development

Cross-platform development shares one codebase between iOS and Android, which usually reduces cost and keeps the two versions in step. Native development uses each platform's own tools, and can suit apps that lean heavily on device hardware, graphics or the newest operating system features.

For most business apps and SaaS companion apps, cross-platform is a sensible starting point. We recommend one approach during scoping, based on your feature list.

What happens after the first release

A mobile app needs more ongoing attention than many owners expect.

Operating system updates
New iOS and Android versions can require changes each year.
Store rules
Apple and Google change their policies, and apps may need updating to stay listed.
Old app versions
People update slowly, so your backend has to support older versions for a while.
Device variety
Crash reporting shows problems on devices you did not test directly.

Four decisions to settle early

  1. 01

    Cross-platform or native

    One codebase usually costs less. Native can suit heavy device or graphics use.

  2. 02

    What must work offline

    Decide feature by feature, as sync is often the hardest part of an app.

  3. 03

    App or mobile website

    If people will not use it often, a well-built mobile site may be enough.

  4. 04

    How payments work

    Store rules can affect your margin, so check them before the design is fixed.

Common questions

Whose name is the app published under?

Yours. The store accounts belong to you, and we work on them with the access you grant.

Can you guarantee store approval?

No, as Apple and Google make those decisions. We prepare for their published rules and handle any review feedback.

What does it cost?

It depends on features and platforms. You get a written estimate at the end of scoping.

Can one backend serve our web app and mobile app?

Yes, and it usually should. A shared API keeps the rules and data in one place.

Should we launch on iOS and Android together?

Cross-platform makes that practical. If your budget is tight, starting where most of your customers are is also reasonable.

Tell us what you want to build.

A few lines are enough. We reply in writing with questions.

Send your brief
Mobile App Development Services for iOS & Android | BSI